Petualangan epik Dungeons & Dragons selama 40 tahun oleh Tim Harford

BRAUNSTEIN

The origins of Dungeons & Dragons can be traced back to a game called Braunstein, created by Dave Wesely in the 1960s. Braunstein was a wargame that focused on individual characters rather than armies, and it allowed players to interact with each other in a more dynamic way.

From this innovative concept, Gary Gygax and Dave Arneson developed Dungeons & Dragons in the early 1970s. The game combined elements of fantasy storytelling, strategy, and role-playing, creating a whole new genre of gaming.

Dungeons & Dragons quickly gained popularity among gamers looking for a more immersive and creative experience. Its success paved the way for countless other role-playing games to follow, shaping the landscape of tabletop gaming for decades to come.

Roll a 15 or higher to continue reading about the origins of role-playing games. Or roll a 14 or lower to explore William Dear’s investigations into Dungeons & Dragons.

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